I have not used this character (yet). He has low HP (128), but primarily uses his servant for attacking enemies who has much higher health.
Starting Stats Edit
These are the stats this character starts with. The Training column shows the range of the randomly determined value the stat increases with when it is chosen during leveling. The max. column shows the maximum value for this stat.
Starting Resistances Edit
The starting resistances for this character. The Invis. column is for "Harder to turn invisible", which is the failure chance (in percentage) on going invisible. The heal column is for "Health growth inhibition", which is the percentage reduction of effect on any source of healing.
Advantages and Disadvantages Edit
The Lord has the following advantages and disadvantages:
- ++ Your loyal servant who guards and heals you
- + Very rich. Your purse holds gold, silver, and resurrection pebbles
- - Nobility: he has a disdain for fights and experience from them
- - The lord was brought up in luxury and can't fight
Passive Bonuses and Penalties Edit
The Lord has no bonuses to stats. He gains fewer XP by an unknown percentage, which can be overcome by picking a particular talent. Not being able to fight means that the Lord has reduced stats for fighting, and cannot train them as well as other characters can.
Your servant, Pat, is a companion you start with at the beginning of the game. You can give him equipment, as well as (limited) battle commands. He is fairly strong with high HP and a decent attack power, but he carries no weapons at the start of the game. Pat has the ability to steal from enemies, and apparently the ability to heal you as well (untested).
Talents can be trained once every 5 levels.
|Evil Resistance grows easier||Gain evil resistance.|
|XP grows 30% easier||Increase the amount of XP gained|
|Consuming enemies is more efficient||Get more resistances from eating enemy hearts|
|Magic corruption of weapons is twice weaker||The corrupting effects applied by weapons are cut in half|
|Full poison resistance||Gain 100 poison resistance.|
|Less XP growth, more HP||Gain more HP (when healing), but incur a penalty on the amount of XP gained|